Sherlock Gnomes and the Floating Castle Mysteries Help

When you enter the Floating Castle you will get a screen like the following made of three frames..

The top frame is the Title Frame and will remain like this throughout the game.

The left frame is the game frame where you must make decisions, choose a direction to go in, take items and use them. Use this frame by reading the details in the top white text box, refer to the map in the right frame and choose your next destination. Use the Movement buttons to move North, West, East or South. At any location the 'Items Here' box will display any potential weapon or other useful item in this location. If you want to pick it up simple click the 'TAKE ITEM' button. You will notice that this item comes up in the 'Your Items' box. You can only carry one item at a time and must use them wisely. Use them only when you are sure you should by clicking the 'USE' button. Wrongly using an item will  immediately terminate your case. 

Please note that you must enter items into the 'Your Items' box EXACTLY as they are spelt in the text. Note also that items are case sensitive - you must enter capitals where there are capitals in the text or the item will not register properly and your case will be terminated!

The 'Your Score' box is merely there to show your progress. As you near 1500 you know you have almost cracked the case.

The right frame is useful to find out more information about the victim, suspects and locations. Simply click on the faces or room names to find out more.

The idea is to determine which weapon was used, find it and take it back to the scene of the crime. Pressing the 'USE' button will give it to the Constable who is waiting there - if it is the correct weapon you will be issued an arrest warrant. If it is wrong your case will terminate immediately. If you are given the arrest warrant you must go to the location of the person you think is the murderer and use it. If correct you will be taken to a page where you must choose the correct motive for murder to complete the case. If not you'll have to start all over again.

The game is afoot!

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